Nerve Center

/tg/ Manga (and anime) Thread - Full Motion Comfy edition

For all your weeb and weeb accessory needs.

Old thread: >>345906

The Hakumei and Mikochi anime premiered its first episode and we've got a new chapter out!

PDF Share Thred 2018

Onwards onto the upcoming year with an all new Share Thread.

Old thread:


Archive of old thread:


I am looking to begin DMing an Ironclaw campaign soon. I haven't seen more than one or two threads about it for as long as I can remember browsing /tg/, so now is as good a time as any to make one and get advice/ideas. I was attracted to the system because of its unique dice mechanics, animal characters, and distinctly low fantasy setting: I'm tired of accumulating useless, priceless magic items every second session and of martial classes being hamstrung by virtue of having chosen wrong during chargen. From what I can tell, Ironclaw circumvents those problems - I'm sure it introduces its own, but that's a bridge I'm willing to cross when I come to it.

Of course, it's been a while since I've DMed a campaign, so I had some starter questions to get the ball rolling and help avoid any egregious errors:

1) Can anyone share their experience with previous campaigns in this system, specifically 2E? I know it skews more towards politics and social problemsolving than dungeon crawling, but I have little experience in political games.

2) Are there resources besides the books, donjon, and some autistocrat's FA pages? There seems to be precious little written online about Ironclaw, which I found surprising.

3) This is my chief concern: what are some adventure hooks which don't involve something overtly magical or a giant world-spanning quest? I'm so used to high fantasy settings where the players will accept cursed ancient items without question; I worry I won't be able to make more mundane problems interesting.

Force of Will is dead

Have you ever seen a TCG die THIS quickly?

>Make it impossible to find

>Keep rereleasing increasingly expensive starter decks, last version i saw was a deck with dice and boosters for fucking 60 dollars

>keep padding sets with earlier cards with new art

>no support or tournaments

>started censoring art of characters with large breasts to 'follow the way the winds blowing with magic'

This seemed to be a nice weeb alternative to yugioh and in less than two years it has utterly died in the west.

When did you last see a card game die this fast? Duel Masters? Dragonball Z?

Is there a REALISTIC HARD SCIENCE, NOOOOOO MAGIC, NOOOOOOO "FUCK YOU IT'S FANTASY" explanation for dragons burning all their food to ash and eating the ash like in Reign of Fire? I mean I'm no chemist, but it seems like that would waste most of the energy, turning all those precious complex hydrocarbons into CO2. What do they gain by doing this?

And yeah, for all I know there might be another "inefficiency" inherent to all organic life, but usually dragons are organic with blood and lungs and everything, so eating ash would be another waste of energy on top of that.

QTDDTOT: Bunnies In Disguise Edition

Questions That Don't Deserve Their Own Thread go here. Last thread hit 500 posts: >>331526

That game you have always wanted to play, whats its name?

Everyone has at least one or two of those games they find that look fun but nobody they know has an interest in it. Sure you can usually find people interested in a grim fantasy or cthulu game but the more niche games? not so popular.

What games like this come to mind for you? For me its two World of Darkness games that always sounded neat but the only people at my locals into WoD are mid 40's overweight former goths living out 90's wish fulfilment by playing vampire.

Promethean: The Created

Be it a Frankenstein's Monster, a Hebrew Golem or some sin against god made in the age of post atomic weapons and their fallout Promethean is a game where you play an artificial human. Maybe you are made from dead bodies assembled into a man, maybe you are walking clay and script. Whatever you are you aren't inherently evil but being something that shouldn't be you give off an aura called 'disquiet' which makes people instinctually feel revulsion at you like the uncanny valley and where you reside will grow more violent, crime ridden and downtrodden until you move. The purpose of a promethean is to complete a list of goals to become a real human bean, including making another promethean to keep the cycle going. But sometimes these newborns can fall apart and the limbs and organs turn into independent pandemoniums that live like rats out in the wilds preying on people and prometheans that stray too close to their haunts.

Its not a power fantasy game but an rpg where you are a monster trying to become a man in a world hardwired to rebuke you at every turn.

Changeling: The Lost

One day you were abducted from your life. Maybe you took a wrong turn in the woods following a trial you never noticed before, maybe you are in an inner city park on your break and suddenly a tiny ring of hedgerows are a maze without end. Regardless you have been pulled out of the world you know and into the world of the Fae. Not smiling pixies and elves but the old iron age folk lore variety of child stealing, degenerate monsters with a gift for illusion and cohesion. They keep you there as a plaything for what feels like an eternity and eventually spit you out. Maybe they are bored of you. Maybe the new game is a hunt but all you know is you are out. Trouble is its not the world you left. Maybe its been 6 months, maybe its been 100 years but you track down your past to find a doppelganger was left in your place and nobody even knows you went missing. Worse your extended time in the world beyond the hedge has slowly changed you. Maybe leaves grow in your now green hair. Maybe a pair of rams horns crown your head. Maybe your skin is a pale blue and you have gils along your ribs. Whatever elemental alignment you have been twisted to is now a part of you as you are a hybrid of human and fae. A changeling lost in a world you no longer recognise with no safe haven and now your new nature means you see all the things that bump in the night in the world of darkness and they can see you and for many your blood is a far sweeter, rarer vintage than any human could provide.

So its a game where you live on the edges of humanity. Never again to truly take part. Maybe you wear a hood up to hide your long, pointed ears or maybe you wear gloves so nobody sees the claws made of bark that replaced your nails but you live even more on the fringe than Hunters or Beasts. Always aware that the Fae may be looking for you, and maybe you want to make sure no other innocents in your city suffer the same fate as you.

Both seem like really cool twists on the hunter: the vigil style 'we arent the masters of our domain but we just try to get by' idea relying more on having to avoid walking busy streets in the light of day almost in a Hellboy kind of way. Its two games that really interest me but i have never seen any group get a proper game going.

What games fall into this category for you?

>In Nottingham for a friends birthday (nice job attaining wizardry Mark)

>Goes to Warhammer World just for Bugmans Bar

>Go to potter around the store, running joke is "dont get caught by the vampires" in reference to the clerks that come up behind you like dracula trying to silver tongue all the money out your wallet and suck it dry.

>Notice place is pretty empty for saturday

>Nobody playing, just over 40 looking dudes painting in silence

>Thinking of Vampires i remember i always wanted to into Vampire counts like a little edgelord as a teen but went tomb kings for ease of painting instead.

>Ask clerk "this may sound odd but i've been out of fantasy for a few years and know a reboot happened, a vampire counts even a thing anymore?"

>Clerk kind of laughs and says "yeah we still get this kind of question every week, look"

>points to a shelf of the same half dozen white boxes over and over and 4 books. Indicates the DEATH book

>"All undead are now all in the DEATH faction, your old models work but its two sheets of rules and you can play a game with one figure"

>i say "not to be rude but is this like a push to bring in the kids?"

>"Honestly? totally. The kids love it and the old guard have their armies but tend to want huge battles or skirmishes and not inbetween. Right now for the older crowd we are working on 'in the box' games like necromunda"

>"So is Mordheim coming back?"

>"lolno frostgrave killed it, but Epic is coming back soon"

>"So is it successful? this reboot?"

>"People hate the story but the number of larger models sell better and the fast games keep people playing instead of half an hour of set up so its pretty popular"

>"But they hate the story?"

>"Dude i work here and i hate the story, but these new undead are sick, shame about the daemonettes though"

>Leave kind of tempted to look into the undead faction but notice how no 'old guard' looking dudes are playing at all.

So did they all move onto warmahordes or malifaux?

The Worst Board Games

Because I'm an asshole, I'm curious:

What are the absolute worst ordinary board and/or party games, besides the two pictured? I'm looking for as many of boring, friendship destroying, interminable, and generally awful.

Underated /tg/ books

Pic related for me. Everyone gushes about some of the good Horus Heresy novels but Fantasy rarely gets recommendations and this one in particular.

The Vampire Genevieve is a omnibus of 3 late 80's/early 90's pulp gothic horror stories set in the Warhammer universe by UK film Critic Kim Newman under the pen name Jack Yeovil.

In them Genevieve Diuedonne is a vampire that over the decades the book spans deals with some theatrical bullshit on a smaller scale than the usual 'end of the world' fluff. In the first story she is hired as an advisor for a play based on the slaying of a dark sorceror decades earlier since everyone else went mad or is a total burnout. She is working as a barmaid at the time since its an easy way to get blood without going full Carnstein and goes with them not knowing this is all part of a contingency plan left behind by the sorceror in case they defeated him.

It came with one solid sequel where she lives in the playhouse the survivors built in the empires capital and something tzeentch related lurks in the canals and tunnels beneath the playhouse followed by an ministory sort of thing dealing with witch hunters, serial killers and mob mentality.

Its not the most amazing thing to come out of warhammer but its really enjoyable pulp stuff you dont really see much anymore and its worth tracking down a copy.

Why did you migrate from 4chan's /tg/?

I understand /v/'s reasons, but why did you? What made old /tg/ worth leaving?

/tg/ Crafts Thread

As a matter of necessity, /tg/ hobbies crossover with a variety of crafty hobbies. Learning to paint and assemble models and miniatures is a big one, but there are all kinds of other little things we teach ourselves to do in order to enhance our games or increase ease of play.

So, let's have a thread about making crafty things. Props you made for the table. Things you built to contain all the bits and pieces you need for GMing. Dice bowls, deck holders, carrying cases, storage solutions.

Politics Containment Thread: Hall of Speakers Edition

The old thread has gone past 500 posts. It can be found here: >>347762

If you want to talk about out-of-game politics for /tg/ games, you post it here instead of shitting up the board by making another thread.

Let's make a character sheet, /tg/.

Captcha: sadcpb

Current D&D

>Don't touch d&d for a while

>My last time was 3.5 & 4th years ago

>Watch the new edition

>Ok, lets see…

>The "default" world is Forgotten Realms (What)

>No campaign setting books (The)

>Options like the psionics are poor explained and little developed (Fuck)


I mean, Im not a big of splatbooks but I feel like we dont have a shit now.



Previous thread bumplocked and can be found at >>269751

Show your WIPs and completed models. Display you craftmanship, techniques and artistry. Or just post your ugly models so we can laugh at you and eventually give you some advices.

I'll kick off the thread with my WIP of two darksouls and one mutant for my Mordheim's Possessed warband in the hopes of forcing myself to finally finish it

Tolkien Estate officially on death row

In historic move, Christopher Tolkien resigns as director of Tolkien Estate

>Christopher Tolkien, son and literary heir of J.R.R. Tolkien, resigned from the Tolkien Estate. And his departure changes everything.

>“With Christopher’s departure as an officer of the Tolkien Estate (which was incorporated in 2011), the long-awaited “rights frenzy” for Tolkien properties may soon begin,” he wrote.

>Yes, and it seemingly has already happened. This is a definite piece of the puzzle of the recent news of the Amazon Video deal. I had heard through rock solid, but not reportable sources several years ago that other members of the estate were much more willing to negotiate J.R.R. Tolkien’s properties while Christopher was far more interested in preserving legacy than money.

Shit's dead, yo

40k General: Iron Snakes Edition

We hit the 500 post limit over at >>334414 in just under two months, so it's time for a new one.

So which obscure force in 40k is your favorite? I like the Iron Snakes: they're what you get when you cross Spartans with Texas Rangers.

<We're being invaded by a Kabal of Dark Eldar, why did your Chapter send only one squad of Marines?

>It's only one Kabal.

If the Emperor had a Text-to-Speech Device - Episode 25: Fiery Family Reunion


Star Wars

You know what this board is lacking at the moment? A Star Wars Thread. So let's make up for lost time and have one.

What's your favorite game out of this franchise, /tg/? Have you ever run Star Wars games straight from homebrewing other systems? Gimme your stories of a long time ago, in a Galaxy far, far away.

Worldbuilding General

Looking for ideas or suggestions? Hoping for a bit of critique? Or to you just want to share a bit of fluff from your setting?

Welcome to the Worldbuilding General thread

For longer stories, please make liberal use of pastebin or similar sites to prevent walls of text

Maps also belong here, if you need feedback or advice.

What would race-mix between Night elf and Hight elf result in? How would it happen, given the height difference?

Shadowrun General

All things Shadowrun.

Dark Terrors & Complete Trog dropped. Let's discuss

/l5rg/ Legend of the Five Rings General

I've never seen L5R be talked about in 8/tg/, so, here we go.

Discuss RPG/Dying CCG/Fantasy Flight's buyout of the franchise.

Also discussion: What unconventional ways can two samurai duel?

Palinka Thread: THE SLAVS COMETH

Alright, /tg/, I have a challenge for you: Take your favorite (or alternatively least favorite) fantasy (or sci-fi, if you feel up to it) setting, then apply the Palinka Effect to it. Post results when you've gotten some way into it. If you can, make an actual campaign with the results.

Shameless Consumerism Thread

'Tis the season for commerce. Even though Cyber Monday is supposed to be the time when all this online distributors put up their deals, a lot of places started their Black Friday deals several days ago.

So here's what I'd like you to do

>Post which sites having sales/deals right now

>Suggest gift ideas for fa/tg/uys

>Recommend the best place to find certain products

>Recommend discounted items that people might not know they need

>If someone is looking for a book, point them at a PDF link if you've got one on hand (always take the time to research a purchase before buying if you buy at all)

40k General: Praetorian Edition

We hit the bump limit at >>323969 so here's the new one.

Primaris Marines are now out in force, a lot of new Nurgle stuff with new Imperial Guard stuff to come. What are you looking forward to?

Welcome to /tg/


0. Global Rules Apply

1. Don't Be a Faggot – No posting gimmicks, unnecessary namefagging, or other willfully disruptive behavior

2. Don't spam, gorepost, or attempt to derail threads. Report & Hide bad threads.

3. Check the catalog and use the QTDDTOT to avoid duplicate threads

4. Quests, CYOAs, and in-thread games belong on belong on >>>/quests/ and >>>/cyoa/

5. NSFW images and topics are allowed within reason, but should be spoilered as necessary.

The BO can be contacted at Chrow [at] or by posting in the Meta-thread

Return of theVengance of PDF Share Thread part II

New share thread to get us by

Old thread


Archive of old thread

What The GM Started - What they wanted - What we actually did

ITT Thread we read the Subject Line.

I'll start and provide the template.

Feel free to post storytiems along with yours.

/tg/-related Comics/Webcomics

Any interesting /tg/ related webcomics you've read recently? Anything that gave you an idea for a campaign or story? Or just has that right fantasy/sci-fi feel? If you haven't read a lot, I can recommend a few;

Daughter of the Lilies: Mysterious mage joins adventuring group, amazes them by not being a total dick, has some serious identity issues, might be god.

Cassiopeia Quinn: Wretched PIRACY! In! Space! Great example of how to make a story with primarily-good characters still have real and meaningful conflict. Almost everyone in this story can claim with decent justification to be a good person.

Skullkickers: Manic mercenaries being the most murderhobo murderhobos they can possibly be.

Erfworld: Isekai story that's actually told well. At least, until the point I stopped reading (after it turned into more of a web-novel… thing. Guy gets sucked into a board game world, and he breaks it down like an American car.

Order of the Stick: Again, stopped reading this one a while ago. It was decent fun when I was a kid, but nostalgia goggles may be in effect here, because I had a very low bar at the time. Adventures of a D&D party. It gets less D&D-focused over time, and switches to actually trying to tell a serious story.

I remember there was one more that I read when I was younger, that was basically the artist's friends characters in the various campaigns and systems he ran. Can't remember the name of the comic, but the artist called himself Obsidian, I think? And he lived in South America. Anyone know who I'm talking about?

Oh, and the attached images are from Trashknight, which just started and doesn't have much in its archives yet. I can dump it if people are interested.

Post character art and I give it a backstory

Have you read the subject? Great! Let's get started.

Thread Rules:

Say if you want a short (One paragraph) medium (Two paragraph) or long (Three paragraph) story.

No porn.

Thats it.

How to elves well?

How would you write an elf life race so that they are not just the "smug cunt race" or such. While also not just making them humans with pointy ears?

Pic semi related

Fantasy Craft General /fcg/

One year, dead. One year, ahead… edition.

Have you introduced your friends to FC, yet? What followed?

Noteworthy points:

>Drastically reined-in magic system putting casters on equal footing with non-casters

>Classes and the game as a whole designed to ensure everyone can contribute in a wide range of circumstances, even outside their primary niche

>Separate cash and Reputation economies keep mundane gear relevant and magic items special

>Custom monster and NPC design is a breeze

>Optional Campaign Qualities tweak mechanics to suit your preferred style and tone

>If you have the money and want to support the game

>If you want to try before you buy

Other useful links:

>Errata & accessories

>Web NPC builder

>Custom PC Species creation guides

>Species feat creation guide & reference spreadsheet

>Class design guidelines

>Leaked Spellbound Preview

Game Finder


Yes nigger. You know the drill.

>GM or Player


>Time availability

>Text or Voice

>Contact Information

>Additional Information

Meta-Thread: Christmas Edition

Merry Christmas to one and all!

Enjoy this fine, shiny new thread where you can complain, bitch, beg for attention, discuss goings-ons, suggest banners and corner images, propose events and projects.

EDH brewing/funposting/general

Since we had a lot of fun last time deckbuilding, why don't we try that again?

Post a legendary creature and a theme, and others can post suggestions for it. Also, we can just talk about interesting cards and interactions, or whatever else related to the format.

To start things off, this fellow, with the goal to be the (((Greatest Ally))) of the table.

Some cards that fit that theme:



Briber's Purse


Conjured Currency

Land Tax


Trade Routes

Gilded Drake

Shrewd Negotiation

Corrupted Conscience

War Tax

Soul Tithe

Guile (with Dovescape as a wincon)

Exalted General

>What is Exalted?

An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.

Start here:

>That sounds cool, how can I get into it?

Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: It'll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?

Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition

>Final 3E Core Release!ctgxyJaC!ygkrLnFsrnBJzIUZY-dJsMfyFrhFQgDsQuuo52fcW0I

>3E Backer Core (Old)!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE

>Frequently updated Character Sheet with Formulas and Autofill:

>General Homebrew dumping folder:

>Collection of old 3E Materials, including comics and fiction anthologies:

>Charm Trees:

>Solar Charms:

>Martial Arts:


Resources for 2.5 Edition:

>All books with embedded errata notes, as well as some extras:

>Chargen software:

>Anathema homebrew charm files:

>MA form weapon guide:


Resources for 1E:


Passing Notes in Tabletops

As a DM, I've always been interested in passing notes to individual players. Whether it's the results of a spot check, a feeling that they get, a symbol that only their race or class would know, anything, giving a single player info is good for the story. It makes them feel more like they're playing a developed character, it puts THEM in the position of telling the party something– telling the story, as opposed to saying "I tell everyone what you said" after the DM describes it aloud in-front of everyone, and opens character-driven stories by allowing them to tell selective truths, or lie outright, without other players being able to instantly metagame through it. Recently, though, I tried bringing notes into a game I was playing instead of running, and left me feeling disappointed at best.

In my latest game I played as a thief, forced into the adventurer life alongside a bunch of generic do-no-evil-because-the-DM-didn't-plan-on-that hero types. I joined them a few sessions in, and there wasn't any rogue/trap-finder characters so I wanted to help round out the party. When I'm not DMing (rare), I'm usually a big strong front-line kind of guy, so I was excited to get to play as someone with lots of skill points and a pension for having and learning things he's not supposed to. I was always on the lookout for times the story would allow for me to do something less than legal, because that was the character and it can create good stories with its consequences, but unfortunately another player refused to play along. Any time I announced by intentions, I would inevitably be met with his demand that I stop and apologize, often going so far as to have his weapon drawn and threatening me to ensure I comply. After the first few times the DM started making him have to make opposed skill rolls to notice what I was doing in the moment as opposed to just saying that he happens to be watching me any time I try something; I figured that would be a good compromise– I'm not opposed to the character conflict of trying to reform this thief now that he's supposed to be staying on the right side of the law. Instead it just lead to obnoxious amounts of meta-gaming. Any time we made camp, or there was a lull in the action, and I had recently done something, he would suddenly have an interest in digging through my things for no reason, or point-blank ask me if I had done something illegal because then the DM would give him another chance to beat me in a sense motive roll.

It was infuriating to have my character, the only one with a personality deeper than a teaspoon, abused in any way possible. I didn't want to keep rehashing the same bullshit from saying what I was going to do, but the story was, if anything, convincing my character that stealing and keeping secrets was a good idea so I couldn't just turn over a new leaf. So instead I adopted a new tactic: passing the DM a note. "I'm attempting to take this book while everyone else is talking. My slight of hand bonus is +X." For the first time I could take secret actions secretly, but it felt cheaper. I was trying to move a character roleplay forwards, but because I didn't say anything there was no one else to tell a story with me there. To an extent I blame my DM because he never did anything to make anything from my notes come into the story except to say I failed, but is it also on the player to reveal his secret actions out of character? Can players can use secret note passing between themselves and/or to the DM to the benefit of the group and the story they're telling as a whole?

GURPS General

>Out of breath and bleeding, you turn the corner into the darkened alley. You get only a couple yards farther before it shows itself again, and your body freezes in fear. There, ten yards ahead, it's body illuminated entirely by moonlight, is


ITT: GURPS questions, stories, ideas, NPCs, equipments, etc.

What's your favorite edition of GURPS?

What about your favorite supplement?

Any ideas for a supplement you'd like to see?

Drawthread: Shut up and Draw edition

You know the drill! Beg people for free art.



Check out >>>/loomis/ for drawing tips, guides, and tutorials. Remember, anyone can be a drawfag if they are willing to practice. Tons of tutorial material is out there. Search youtube, if you have to!

Previous threads:

/tg/ Manga Thread - "No Goblin Slayer, you ARE the Goblins" Edition

Old Thread: >>340014

Official thread for dumping and discussing any /tg/ related manga you come across.

Goblin Slayer Chapter 18 and Goblin Slayer: Year One Chapter 4 are out and will be dumped shortly.

/tg/ Media

What are your favorite /tg/-related things to watch and listen to? Any particular shows or series that you'd recommend to your fellow fa/tg/uys? Any podcasts or long-running campaigns that you find particularly entertaining? Hobby channels that you find particularly interesting? Any youtuber that you think is okay, or at the very least, not a pozzed kool-aid chugging faggot? If you really want to stretch it, any musicians or music aggregators that post especially good music to use during your games? GMing advice and educational channels would be interesting to see as well, as most GMs and players alike are quite enamored with medieval fantasy and alternate histories, but rarely do they know much about the actual history and factual details.

Reminder: We can embed hooktube now, so if feel the need to deny youtube all views and data, use hooktube links and embeds.

Tabletop Character Thread

Dump your sheet and explain the character so anons can "help" you with your build for the sake of improvement, critique, or autism.






I wanted to have a Monk with high ac and that could switch from Crane to Jabbing when doing Flurry of blows but I realized wasn't worth it so I plan on swapping out Jabbing Style for Weapon Focus and using Crane fulltime with fighting defensively. Combat style master allows for surprise round to have my crane wing so I think its worth keeping and weapon focus removes the -1 penalty from fighting defensively. My AC at the lowest is 21 and highest is 29 with barkskin. Then throw in mage armor ontop of that with haste and its 34. He also went from an evil cleric to lawful good monk from a genie lamp and now I get to roleplay as an evil fuck trying to roleplay as a good guy. It allows for some versatility as he breaks characters from time to time showing his real nature. Original was based on Elliot Rodger which was pretty funny


Uncommon Magic Item suggestions?

Hey guys, I'm making a game where I'm we're starting the game at level 5. I am making a Tabaxi Blade Pact Hexblade. We get to start with one free UNCOMMON magic item. GM said everything from Wizards for 5e is fair game.

If it matters I'm using Curse Bringer and Improved pact weapon invocations.

Pic of the character for attention.