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Post ITT every time you visit /2hu/. This way we'll certainly have more activity.

If my old thread starts working again then just ignore this one.

Returning from nine months of book sorting in Voile, it's the 2hu Maker Thread! Summon your 2hu by rolling 8d6 and then roll a power. If you want to tweak her to your specifications, you will need the finest catalyst of all, OC. For every picture you draw of your finalized 2hu or 100 words you write about her, you may change one roll however you like! You could even choose options not found in the roll table. Have fun, and remember, the Yama will send you to the eight Greater Hells if you cheat!

Race:

>1. Human

>2. Fairy

>3. Youkai

>4. Lunarian

>5. Undead

>6. God

Innate Talent:

>1. None

>2. Low

>3. Average

>4. High

>5. Very High

>6. Reimu-tier

Potential:

>1. None

>2. Low

>3. Average

>4. High

>5. Very High

>6. Marisa-tier

Fashion:

>1. Simple

>2. Traditional

>3. Western

>4. Modern

>5. Armor

>6. Elegant

Element:

>1. Fire

>2. Water

>3. Earth

>4. Air

>5. Wood

>6. Metal

Spellcard Style:

>1. Power/Element-based Gimmick

>2. Focused Pattern

>3. Random Shots

>4. Minion Summon

>5. Massive Attack

>6. Invincible Card

Stage:

>1. Stage 1

>2. Stage 2

>3. Stage 3

>4. Stage 4

>5. Stage 5

>6. Extra Stage

Incident Affiliation:

>1. Unrelated

>2. Taking advantage of Incident

>3. Mastermind's Grunt

>4. Mastermind's Servant/Associate

>5. Mastermind

>6. Playable Character

Power:

>Use http://powerlisting.wikia.com/wiki/Special:Random until you get something that works with your 2hu thematically.

Cirno slamming her head on desk